CageQuant
GUIDE
GETTING STARTED
What is CageQuant?
DATA
Data & Updates
STATS EXPLAINED
Understanding the StatsSOON
METHODOLOGY
Formulas & BacktestingSOON
PRICING
Free vs ProSOON
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GUIDE/DATA

Data & Updates

UPDATED APRIL 2026

Data freshness

CageQuant updates on Sunday and Monday before each fight card. Additional updates are surfaced through the week as needed.

There is no live updating during events. Stats for the most recent card are reflected in the following week's update cycle.

NOTE

If a fighter's stats look off in the days following an event, the update may not have run yet.

What's covered

CageQuant covers every UFC event on record. Each fighter profile includes career striking averages, takedown and submission rates, and fight history. Each completed fight includes full round-by-round breakdowns — striking by target and position, takedowns, knockdowns, and control time.

Data confidence

Not all fighter profiles carry the same weight. A fighter with 20 UFC bouts has well-established averages. A fighter with 2 has numbers that could shift significantly with a single performance.

CageQuant uses data tiers to communicate this across the platform:

Debut
No UFC data on record.
Scouting
1–2 UFC fights. Stats present but treated with caution.
Limited
3–5 UFC fights. Averages may shift.
Standard
6+ UFC fights. Sufficient sample for reliable stats and signals.

Some stats and signals are suppressed for debut and scouting tier fighters. A suppressed field is always preferable to a number that looks precise but isn't.

Division averages

CQ Division Averages represent the statistical baseline for each weight class, computed from fighters with 4 or more UFC appearances in that division since January 1, 2020. For each qualifying fighter, statistics are derived from their actual fight minutes in that division during the window. A fighter who has competed at multiple weight classes contributes separate numbers to each division they qualify in, rather than a blended career average.

The methodology varies by stat type. Striking rates, accuracy, striking defense, and takedown defense use the median across qualifying fighters, which reduces distortion from outliers. Takedown and submission volume use an aggregate rate — total landed or attempted divided by total fight minutes across all qualifying fighters — because these stats are heavily right-skewed and the median collapses toward zero in most divisions regardless of actual grappling activity. The aggregate rate better reflects what actually happens in a typical fight at that weight.

The 2020 cutoff reflects the modern era of UFC competition. Historical data predates meaningful shifts in fight pace, grappling volume, and athletic preparation that make pre-2020 norms a poor benchmark for today's matchups.

NOTE

Division averages update automatically with each data build as new fights are added.

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