Chance Rencountre
Significant strikes landed per minute minus strikes absorbed per minute. Positive values indicate a net striking advantage.
CageQuant derived signal for measuring takedown offense adjusted for average division opponents.
CageQuant derived signal that measures how well a fighter holds up to damage. Based on stoppage history and knockdowns absorbed over their career.
CageQuant derived signal. Completed rounds won, scored by CageQuant's proprietary formula rather than official judging.
Chance Rencountre — 1.10 significant strikes per minute, 20% striking accuracy, absorbs 3.62 strikes per minute.
Round 14 rounds | Round 23 rounds | Round 33 rounds | |
|---|---|---|---|
| Avg. Landed | 6 | 4 | 4 |
| Avg. Absorbed | 16 | 18 | 14 |
| Avg. Net | -10 | -14 | -10 |
Chance Rencountre — 1.4 takedowns per 15 minutes, 26% takedown accuracy, 0.3 submission attempts per 15 minutes, 16% takedown defense.
Chance Rencountre — 2 UFC wins (1 submission, 1 decision), 50% finish rate.
4 UFC fights · hover for details · colored line = 3-fight rolling avg
Per-round averages across career · partial final rounds included at actual elapsed time · rounds below 5 min. career total suppressed · dashed lines = division avg
Last 4 UFC fights · Absorbed & Strike Diff = index vs career avg (1.0 = avg, 0 = breakeven) · Orange dots = KDs absorbed
Chance Rencountre — UFC fight record: 2 wins, 2 losses.
Chance Rencountre
Significant strikes landed per minute minus strikes absorbed per minute. Positive values indicate a net striking advantage.
CageQuant derived signal for measuring takedown offense adjusted for average division opponents.
CageQuant derived signal that measures how well a fighter holds up to damage. Based on stoppage history and knockdowns absorbed over their career.
CageQuant derived signal. Completed rounds won, scored by CageQuant's proprietary formula rather than official judging.
R1 n=4 | R2 n=3 | R3 n=3 | |
|---|---|---|---|
| Landed | 6 | 4 | 4 |
| Absorbed | 16 | 18 | 14 |
| Net | -10 | -14 | -10 |
Per-round career averages · partial rounds time-adjusted · dashed = division avg